This is an old model that I wanted to do a texture pass on for a long time. I wanted to skip the time consuming process of setting up UVs and redoing topology to get it ready for rendering so I tried a new workflow. The new workflow allows me to export the model to Octane and then just do a quick projection map in there. I rendered out a few different versions and the rest of the image was Photoshop painting and the final image below is the end result.
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