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This month I have been revisiting some old models and reworking them in Substance Painter. All modeling done in Zbrush and materials in Substance Painter. Renders done in Iray. First up is my engineering bot that has had a rework of the textures. I'm happy how it turned out and getting those dirty metallic surfaces looking just right is really great. Next up is the space ship from the painting last month. I decided to add some more detail to it and refine the materials a bit more.
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